Wanderer, Fierce Prophet

Welcome to the home page of the Fierce Prophet, Wanderer.

My main interest in this game is fighting, not talking. But as Fierce Prophet I can't get away without making my opinions known by whatever method. So here is my attempt at putting my point of view forward. I'm not willing to bind myself to a set of restrictive rules. Attitude and action are what is important. Here are some general guidelines, though.

General standards of conduct applying to all captains:

Duties, Responsibilities and Expectations from Fierce Chosen:

My chosen are expected to fight. Assuming that their targets are not unacceptable, then any and all tactics (except for violating a 'flag of truce' or an offer of Dybuk protection) will be valid - I will  not force my Chosen to fight with one hand tied behind their back. However, there must be at least some demonstrably 'fierce' combats and actions in a captain's recent history for them to gain and retain Chosen status.

Naturally, I will set aside any personal loyalties in dealing with the prophet's post. I have changed my status to off-duty UPF, and I will keep it there until I can persuade the majority of my Chosen, of whom the majority (at the time) will be non-UPF, that it is appropriate for me to resume my active status. Note that this doesn't mean that I'll be biased against the UPF in terms of appointing chosen, just that I won't stuff the ranks of chosen with UPF and let them decide that it is OK for me to become active again!

Anyone want to be Chosen?

Guidelines for selecting and maintaining Chosen:

Basically, you must demonstrate, and continue to demonstrate, Fierceness.

Captains frowned upon by the Fierce One

Useful Links:

 

You can expect this page to be expanded when I get time away from hammering the notches out of my weapons...